ClickCease
countryLogo Business
  • Expert advice
  • Pay By Invoice
  • 9,3/10 rating by clients
  • Based in NJ, USA
  • ISO 9001: 2015
  • Free Trial Service
  • HTC VIVE Focus 3 Magnetic Face & Rear Cushion

    HTC VIVE Focus 3 Magnetic Face & Rear Cushion

    $49 excl. Tax
  • HTC Vive Focus Vision (Business Edition)

    HTC Vive Focus Vision (Business Edition)

    • Includes VIVE Enterprise platform
    • Expandable storage with MicroSD slot
    $1,499 excl. Tax
  • HTC VIVE Multi Battery Charger (4-in-1)

    HTC VIVE Multi Battery Charger (4-in-1)

    • Official HTC distributor
    • Charges 4 VIVE Focus 3 batteries at once
    $115 excl. Tax
  • Meta Quest 3 Charging Dock

    Meta Quest 3 Charging Dock

    • Displays the Quest 3
    • Charges your headset and controllers
    $105.79 excl. Tax
    Out of Stock
    Meta Quest 3 Charging Dock
  • Pico Neo 3 DP Cable

    Pico Neo 3 DP Cable

    • Official Pico distributor
    • Turns the Pico Neo 3 into a PC VR headset
    $60 excl. Tax
  • TitanSkinVR for Pico G3

    TitanSkinVR for Pico G3

    $95 excl. Tax
  • TitanSkinVR Pico 4

    TitanSkinVR Pico 4

    • Official Titanskin distributor
    • Suitable for the Pico 4 (enterprise)
    $95 excl. Tax
  • BHaptics Tactsuit Pro

    BHaptics Tactsuit Pro

    • Ships from the US (no import tariffs)
    • 32 haptic motors for full-body feedback
    $599 excl. Tax
  • BOBOVR B100 Battery Pack

    BOBOVR B100 Battery Pack

    • Magnetic hot-swappable battery
    • Fast charging
    $45 excl. Tax
  • BOBOVR B2 Battery

    BOBOVR B2 Battery

    $29.99
  • BOBOVR BD3/BD3-C Charging Dock (B100 Battery not incl.)

    BOBOVR BD3/BD3-C Charging Dock (B100 Battery not incl.)

    • Triple battery charging
    • Fast Charging 
    $45 excl. Tax
  • BOBOVR E3 Pro Battery Strap for Quest 3 & 3S

    BOBOVR E3 Pro Battery Strap for Quest 3 & 3S

    • Made for Meta certification
    • Hot-swappable battery 
    $84 excl. Tax

FAQ

VR

  • How can VR be used in the classroom effectively?

    An ongoing challenge for teachers is to keep students engaged while transferring the required knowledge at the same time.

    Virtual reality offers an interactive way to students to learn and be engaged by using the headsets.

    Do you want to learn more about using VR in the classroom? Contact us for more information and possibilities

  • What are the possibilities of VR in healthcare?

    Healthcare is becoming more expensive and in some situations difficult to get if people are struggling with their mental health. Virtual reality can offer solutions that provide cheap, always accessible healthcare when needed.

    Do you want to learn more about what opportunities VR can offer? Contact our sales team for more information about the possibilities

  • What type of tracking are there?

    VR consists of 5 techniques: Headtracking, Positional tracking, Eyetracking, Handtracking and Haptical feedback.

    VR headtracking
    The first technique Headtracking ensures that the image moves with your head.

    Positional tracking
    Positional tracking does this for your entire body. If you walk in your living room, you also walk in the virtual world.

    VR Eyetracking
    Eyetracking allows the glasses to see where you are looking. This ensures that you can make eye contact with other online players in a virtual world.

    VR Hand tracking
    Hand tracking makes your hands visible in the virtual world and you can also use them actively.

    Haptical feedback
    The latest technique, “Haptical feedback”, actually makes you feel that you are in a virtual world. If you get a pat on the back in the virtual world, the Hapitcal feedback gives a vibration, so that you actually feel the pat.

  • What is Virtual Reality used for?

    Virtual Reality is mainly used for games, 360 degree film and photography, company presentations, product development, staff training and therapeutic, medical or educational applications.

  • What is VR?

    Virtual Reality is an environment that is generated with computers and that can be viewed through special VR glasses or a headset. The user sees and hears a lifelike experience that is often interactive. It is possible to explore and manipulate the environment. In the near future we can also feel and even smell the virtual reality. The end goal is an experience that can no longer be distinguished from real.

  • What is the difference between VR and AR?

    Virtual Reality
    VR gives a completely immersive experience. Immersive means immersion. You enter a completely different world and it is not possible to see your real environment.
    The strength of immersive depends on the number of techniques used. This will be discussed in more detail later.

    Augmented Reality
    A combination of reality and a simulation (such as a hologram) or text that appears before your eyes and floats on the screen.

Cookie consent

To provide the best experience, we use technologies such as cookies to store and/or access device information. By consenting to these technologies we can process data such as which pages are visited on this site. We only use this data for our own insights and do not use 3rd party trackers.

×

Cart